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stop loading test_scene.dae
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@ -118,8 +118,8 @@ void PlayGame(GameSettings settings) {
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floor_collider->aabb = {{0.0f, 0.0f, 0.0f}, {100.0f, 0.1f, 100.0f}};
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}
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engine::util::LoadMeshFromFile(my_scene,
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app.GetResourcePath("models/test_scene.dae"));
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//engine::util::LoadMeshFromFile(my_scene,
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// app.GetResourcePath("models/test_scene.dae"));
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auto cobbleHouse = engine::util::LoadMeshFromFile(
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my_scene, app.GetResourcePath("models/cobble_house/cobble_house.dae"));
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