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41b39d33fb
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do something????
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2024-02-13 01:45:14 +00:00 |
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b947cc68e0
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get gltf mesh loading working
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2024-02-05 16:02:14 +00:00 |
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620525758d
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work on model loader
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2024-02-03 00:01:01 +00:00 |
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3b81f12d56
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Show resource files in VS tree
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2024-01-31 16:30:48 +00:00 |
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69802afb50
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Support glTF meshes without UVs
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2024-01-31 15:53:30 +00:00 |
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a686371339
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Fix minor bug/typo
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2023-12-21 18:55:12 +00:00 |
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0b959f0625
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Work on model loader
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2023-12-21 18:54:15 +00:00 |
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7115acab87
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get gltf mesh loading half done
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2023-12-12 09:56:37 +00:00 |
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0b911d11d6
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10/12/2023
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2023-12-10 20:57:47 +00:00 |
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7aca66ff06
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pbr work
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2023-11-28 12:50:55 +00:00 |
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33ee5aa321
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get normal maps working
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2023-11-05 14:39:19 +00:00 |
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b58d343c8d
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try getting normal maps to work
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2023-11-05 01:04:05 +00:00 |
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53804696b3
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Cleanup libs; change clangformat
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2023-10-02 12:54:37 +01:00 |
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84f7647258
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Add imgui
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2023-10-01 11:38:27 +01:00 |
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35f4340380
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change coordinate system to Z-up
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2023-09-19 13:53:19 +01:00 |
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591d0ea3c2
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Attempt to fix coordinate system
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2023-09-19 12:29:40 +01:00 |
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604513f44d
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Use 'Entity' type instead of uint32_t
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2023-09-19 08:40:45 +01:00 |
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3f013b2860
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add imgui source
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2023-09-18 19:27:22 +01:00 |
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ee31d72c1a
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remove unused models and textures
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2023-09-12 19:32:50 +01:00 |
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e1fd364027
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Test fullscreen exclusive support
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2023-09-12 19:03:23 +01:00 |
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010ecb1641
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add comments
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2023-09-02 19:14:12 +01:00 |
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977da197e2
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Render dynamic meshes
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2023-08-31 14:18:42 +01:00 |
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c86809af66
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add static rendering
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2023-08-31 10:51:12 +01:00 |
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f008b8a9ee
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modify vma???
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2023-08-29 22:27:38 +01:00 |
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87f98ce4c6
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Add renderer methods
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2023-08-29 22:10:05 +01:00 |
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0145bf187d
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write out renderer class
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2023-08-29 18:06:04 +01:00 |
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6a8c8b1c3e
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optimise ecs; build static mesh render lists
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2023-08-22 23:41:08 +01:00 |
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75938ba83d
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Add plan
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2023-08-06 11:47:42 +01:00 |
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7dd8d10f99
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fix ambiguity in render code
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2023-08-04 21:52:27 +01:00 |
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a8ac1dbe1a
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support shader draw calls without vertex data
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2023-08-04 21:33:14 +01:00 |
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a26fa5153b
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add text to demo
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2023-08-01 16:32:47 +01:00 |
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cdb57ede9f
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Slightly improve custom behaviour components
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2023-08-01 16:13:33 +01:00 |
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9131eab404
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stop loading test_scene.dae
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2023-08-01 10:34:25 +01:00 |
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d6848fffea
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Fix string overrun error
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2023-07-31 22:55:06 +01:00 |
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dec9289d77
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Remove cpplint.py
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2023-07-31 21:27:21 +01:00 |
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2db3cf8722
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Begin collision/physics rewrite
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2023-07-04 17:08:28 +01:00 |
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78ed78120b
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Do something with submodule???
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2023-06-11 00:37:09 +01:00 |
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64ee9120b8
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Begin improving gfx
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2023-06-03 22:40:11 +01:00 |
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148e8d5bca
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Move le house
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2023-06-01 00:05:24 +01:00 |
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f46a41c4d0
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Add texture
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2023-05-31 23:59:39 +01:00 |
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dccf56b21a
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cobble HOUSE. no texture :(
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2023-05-31 23:56:57 +01:00 |
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225fdcc15a
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move files to lfs
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2023-05-29 15:58:33 +01:00 |
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716ec8420b
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upload blender files with git lfs
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2023-05-29 15:55:33 +01:00 |
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c5c1ab127d
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remove workflows
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2023-05-29 15:53:36 +01:00 |
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c7ee5f9a05
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Merge branch 'master' of github.com:bailwillharr/engine
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2023-05-29 15:42:07 +01:00 |
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a05b9d5520
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Fix extra qualification error
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2023-05-29 15:41:36 +01:00 |
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e9da9516a9
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Update cmake.yml
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2023-05-29 15:32:46 +01:00 |
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4abe8c2fdf
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Update cmake.yml to pull vulkan headers
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2023-05-29 15:30:56 +01:00 |
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832ecfe57f
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Update cmake.yml
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2023-05-29 15:26:28 +01:00 |
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f3ba13eb8b
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Create cmake.yml
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2023-05-29 15:23:52 +01:00 |
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