Commit Graph

118 Commits

Author SHA1 Message Date
bailwillharr
f4fd782930 Add test project; work on gfx 2022-11-07 20:15:26 +00:00
3c4fb0de10
Merge pull request #3 from bailwillharr/vulkan
Do bare
2022-11-07 11:13:36 +00:00
ef518089cf Do bare 2022-11-07 11:10:29 +00:00
98e49448ad
Merge pull request #2 from bailwillharr/vulkan
Merge vulkan into master
2022-11-01 16:31:30 +00:00
bailwillharr
99b287309d Add vulkan push constant support 2022-10-31 16:21:07 +00:00
d628414d69 break stuff 2022-10-27 23:06:56 +01:00
bailwillharr
d04e4a168a Do a ton of stuff. can't remember what 2022-10-27 17:58:30 +01:00
bailwillharr
df02820c7d do stuff 2022-10-24 15:16:04 +01:00
46895c0d4b Support multiple frames rendering at once 2022-10-24 14:30:05 +01:00
e811349e5b Make index buffers use 32 bit ints 2022-10-24 09:34:09 +01:00
6542b7039b Add null device 2022-10-24 01:14:08 +01:00
ce12534ad8 Add indexed buffer support 2022-10-24 01:10:48 +01:00
a24b951df1 Add support for multiple pipelines 2022-10-24 00:19:07 +01:00
bailwillharr
d6522730ae Initialise some member variables 2022-10-23 20:37:56 +01:00
bailwillharr
f7a76f2e8d Group sources in visual studio 2022-10-23 20:26:42 +01:00
14e9833a93 Make changes 2022-10-23 12:05:09 +01:00
2042a9a3b3 fix bug 2022-10-22 13:19:47 +01:00
b6a7634cc5 Get vertex buffers working 2022-10-22 13:15:25 +01:00
eb1884ee8e Add buffer code, doesn't work 2022-10-21 17:03:36 +01:00
f697d37791 Fix resize error 2022-10-21 14:17:28 +01:00
36c07aa4d1 Add support for window resizing with Vulkan 2022-10-21 13:58:59 +01:00
ddefcc1967 Add stuff 2022-10-21 12:31:46 +01:00
92ff208c35 Finally get something to show on screen 2022-10-20 20:28:51 +01:00
4d57244151 Add swapchain 2022-10-18 12:11:45 +01:00
fecf1cccc5 Re-implement most of the vulkan init code 2022-10-17 17:36:25 +01:00
729fa09302 Move file out of src/ 2022-10-14 13:56:58 +01:00
15028907f6 begin rewriting gfx_device_vulkan 2022-10-14 13:56:28 +01:00
aabd3151cd Work on vulkan 2022-10-09 16:35:50 +01:00
0a5022360d add forgotten destructor 2022-10-09 15:15:29 +01:00
6f0bd2c800 Begin implementing vma 2022-10-09 14:57:41 +01:00
2fd4453de6 Add vma 2022-10-08 16:20:31 +01:00
ffed4a9deb Do something 2022-10-08 12:28:36 +01:00
aeda8914da Add more stuff 2022-10-07 15:18:09 +01:00
04cc5fbcc9 do stuff 2022-10-07 12:20:39 +01:00
a9b0918235 Start adding depth buffer 2022-10-06 16:26:29 +01:00
81031c9c10 Move everything into namespace 2022-10-06 11:30:44 +01:00
c2ec967a89 Make window handle private with getter 2022-10-05 17:01:40 +01:00
45a4db4dcf Move game loop into engine lib 2022-10-04 11:54:23 +01:00
d7a79abb1c Convert back to a static library 2022-10-02 16:34:51 +01:00
50ca206428 do stuff 2022-10-02 13:56:13 +01:00
c738e6ced8 Improve code 2022-10-02 11:55:59 +01:00
718eb7dc51 Add image views 2022-10-01 18:18:39 +01:00
7cf22956f2 Improve code 2022-10-01 16:59:42 +01:00
3e7525be9a Check that vulkan 1.3 is supported 2022-10-01 15:44:12 +01:00
d3a0d56071 Tidy up code 2022-10-01 14:57:14 +01:00
bf989e55c6 Check for device surface support 2022-09-25 14:52:05 +01:00
f555b86a27 Add swapchain 2022-09-22 13:15:34 +01:00
47dbfd4dfe Add vulkan surface 2022-09-21 20:52:26 +01:00
d455b8d4f7 Add vulkan device 2022-09-19 22:10:44 +01:00
54587d3bbb More vulkan work 2022-09-19 18:33:56 +01:00