Commit Graph

54 Commits

Author SHA1 Message Date
83e0935b15 remove freetype, begin font code 2023-05-14 14:40:16 +01:00
ad381c2f4f Clean up cmake lists 2023-05-09 09:47:52 +01:00
bf6c8d8a02 Rename .hpps to .h 2023-05-01 14:13:35 +01:00
440ad2de82 Begin adding 2d render system 2023-04-24 11:53:43 +01:00
bailwillharr
2bb75f4683 Get rendering kind-of working again 2023-03-12 20:39:11 +00:00
bailwillharr
3e40ae3e1e Start rewrite of vulkan backend (again) 2023-03-12 16:14:55 +00:00
68d54667ec Limit to vsync by default 2023-02-24 16:35:27 +00:00
f6686b7e4f Clean up code 2023-02-19 15:30:21 +00:00
05cceb7abe Remove glad submodule 2023-02-18 17:11:35 +00:00
5890f94fe5 Do things 2023-02-13 11:27:18 +00:00
062b2d6c8f Get event system working; add collision events 2023-02-09 15:21:37 +00:00
ca02bf6084 Improve floor collisions, disable wall collisions 2023-01-28 00:24:04 +00:00
ea51d669d9 Disable all Assimp importers except collada 2023-01-22 21:49:56 +00:00
0a39baea20 Add basic sphere collision testing 2023-01-18 14:42:09 +00:00
bailwillharr
59cfd3c2f2 Move some code into source files. Make stb impl. 2023-01-08 15:22:44 +00:00
b2831e2b5d Re-add model loading and clean up code 2023-01-05 13:21:33 +00:00
eac852eb93 Add many triangles to test rendering 2023-01-02 21:11:29 +00:00
e63e30fd4c Get ECS to a functional state 2023-01-02 17:24:20 +00:00
2a7a9e54b2 Get mesh renderer functional 2022-12-22 11:27:16 +00:00
c493ba559b Add mesh renderer 2022-12-20 23:51:04 +00:00
2f880981ac Get ecs to a somewhat functional state 2022-12-15 15:54:11 +00:00
1e06df5dc2 more ecs stuff 2022-12-15 10:07:22 +00:00
7920d1199e start implementing ECS 2022-12-14 22:50:17 +00:00
bailwillharr
60d1452f01 Add resource manager 2022-12-01 15:54:28 +00:00
bailwillharr
648bdf19fe Move engine resources out of test 2022-11-30 11:59:41 +00:00
bailwillharr
7788a86c2f Work on scene 2022-11-30 10:36:50 +00:00
bailwillharr
dc2cb22eb8 add objects back 2022-11-30 00:46:03 +00:00
bailwillharr
45a8c7be3c begin adding SceneManager 2022-11-29 14:22:03 +00:00
bailwillharr
fd6c99ea12 disable most of the engine for for rewrite 2022-11-28 16:33:50 +00:00
d8911df619 Do things 2022-11-28 09:39:00 +00:00
28a017e5e7 Fix text file reading 2022-11-22 21:50:06 +00:00
bailwillharr
d91def268a Add better model loading, add test models 2022-11-21 17:14:31 +00:00
bailwillharr
6c50c37825 Add assimp library 2022-11-20 13:26:52 +00:00
ecab0acbf4 Fix shaderc linking and crlf shader errors in linux 2022-11-14 23:11:49 +00:00
bailwillharr
52009da6fa do stuiff 2022-11-08 15:34:59 +00:00
bailwillharr
b65058ab3e DO stuff 2022-11-08 13:42:07 +00:00
bailwillharr
f4fd782930 Add test project; work on gfx 2022-11-07 20:15:26 +00:00
bailwillharr
f7a76f2e8d Group sources in visual studio 2022-10-23 20:26:42 +01:00
36c07aa4d1 Add support for window resizing with Vulkan 2022-10-21 13:58:59 +01:00
ddefcc1967 Add stuff 2022-10-21 12:31:46 +01:00
6f0bd2c800 Begin implementing vma 2022-10-09 14:57:41 +01:00
45a4db4dcf Move game loop into engine lib 2022-10-04 11:54:23 +01:00
d7a79abb1c Convert back to a static library 2022-10-02 16:34:51 +01:00
2c4a47541d Add volk 2022-09-13 22:55:08 +01:00
021869a3a1 Do vulkan work 2022-09-13 22:43:24 +01:00
07c17687ef Begin vulkan impl 2022-09-13 19:25:18 +01:00
eea441ace8 Only compile SDL2 if its not found 2022-09-10 00:09:16 +01:00
9d399c62d4 Do lots of stuff 2022-09-07 10:02:01 +01:00
a61367721c Change the transform component to a struct 2022-09-04 01:31:10 +01:00
18751a3728 Move the log creation code to a header file 2022-09-04 00:36:17 +01:00