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5ddcb90ad2
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Begin full text rendering support
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2023-05-15 00:27:31 +01:00 |
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f9099e9ddf
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Add font render to texture
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2023-05-14 22:05:22 +01:00 |
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83e0935b15
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remove freetype, begin font code
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2023-05-14 14:40:16 +01:00 |
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ad381c2f4f
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Clean up cmake lists
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2023-05-09 09:47:52 +01:00 |
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bf6c8d8a02
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Rename .hpps to .h
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2023-05-01 14:13:35 +01:00 |
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440ad2de82
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Begin adding 2d render system
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2023-04-24 11:53:43 +01:00 |
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bailwillharr
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2bb75f4683
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Get rendering kind-of working again
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2023-03-12 20:39:11 +00:00 |
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bailwillharr
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3e40ae3e1e
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Start rewrite of vulkan backend (again)
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2023-03-12 16:14:55 +00:00 |
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68d54667ec
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Limit to vsync by default
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2023-02-24 16:35:27 +00:00 |
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f6686b7e4f
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Clean up code
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2023-02-19 15:30:21 +00:00 |
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05cceb7abe
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Remove glad submodule
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2023-02-18 17:11:35 +00:00 |
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5890f94fe5
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Do things
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2023-02-13 11:27:18 +00:00 |
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062b2d6c8f
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Get event system working; add collision events
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2023-02-09 15:21:37 +00:00 |
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ca02bf6084
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Improve floor collisions, disable wall collisions
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2023-01-28 00:24:04 +00:00 |
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ea51d669d9
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Disable all Assimp importers except collada
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2023-01-22 21:49:56 +00:00 |
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0a39baea20
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Add basic sphere collision testing
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2023-01-18 14:42:09 +00:00 |
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bailwillharr
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59cfd3c2f2
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Move some code into source files. Make stb impl.
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2023-01-08 15:22:44 +00:00 |
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b2831e2b5d
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Re-add model loading and clean up code
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2023-01-05 13:21:33 +00:00 |
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eac852eb93
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Add many triangles to test rendering
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2023-01-02 21:11:29 +00:00 |
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e63e30fd4c
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Get ECS to a functional state
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2023-01-02 17:24:20 +00:00 |
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2a7a9e54b2
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Get mesh renderer functional
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2022-12-22 11:27:16 +00:00 |
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c493ba559b
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Add mesh renderer
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2022-12-20 23:51:04 +00:00 |
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2f880981ac
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Get ecs to a somewhat functional state
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2022-12-15 15:54:11 +00:00 |
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1e06df5dc2
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more ecs stuff
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2022-12-15 10:07:22 +00:00 |
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7920d1199e
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start implementing ECS
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2022-12-14 22:50:17 +00:00 |
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bailwillharr
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60d1452f01
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Add resource manager
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2022-12-01 15:54:28 +00:00 |
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bailwillharr
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648bdf19fe
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Move engine resources out of test
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2022-11-30 11:59:41 +00:00 |
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bailwillharr
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7788a86c2f
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Work on scene
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2022-11-30 10:36:50 +00:00 |
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bailwillharr
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dc2cb22eb8
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add objects back
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2022-11-30 00:46:03 +00:00 |
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bailwillharr
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45a8c7be3c
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begin adding SceneManager
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2022-11-29 14:22:03 +00:00 |
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bailwillharr
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fd6c99ea12
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disable most of the engine for for rewrite
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2022-11-28 16:33:50 +00:00 |
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d8911df619
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Do things
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2022-11-28 09:39:00 +00:00 |
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28a017e5e7
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Fix text file reading
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2022-11-22 21:50:06 +00:00 |
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bailwillharr
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d91def268a
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Add better model loading, add test models
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2022-11-21 17:14:31 +00:00 |
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bailwillharr
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6c50c37825
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Add assimp library
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2022-11-20 13:26:52 +00:00 |
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ecab0acbf4
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Fix shaderc linking and crlf shader errors in linux
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2022-11-14 23:11:49 +00:00 |
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bailwillharr
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52009da6fa
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do stuiff
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2022-11-08 15:34:59 +00:00 |
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bailwillharr
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b65058ab3e
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DO stuff
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2022-11-08 13:42:07 +00:00 |
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bailwillharr
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f4fd782930
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Add test project; work on gfx
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2022-11-07 20:15:26 +00:00 |
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bailwillharr
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f7a76f2e8d
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Group sources in visual studio
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2022-10-23 20:26:42 +01:00 |
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36c07aa4d1
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Add support for window resizing with Vulkan
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2022-10-21 13:58:59 +01:00 |
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ddefcc1967
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Add stuff
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2022-10-21 12:31:46 +01:00 |
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6f0bd2c800
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Begin implementing vma
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2022-10-09 14:57:41 +01:00 |
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45a4db4dcf
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Move game loop into engine lib
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2022-10-04 11:54:23 +01:00 |
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d7a79abb1c
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Convert back to a static library
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2022-10-02 16:34:51 +01:00 |
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2c4a47541d
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Add volk
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2022-09-13 22:55:08 +01:00 |
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021869a3a1
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Do vulkan work
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2022-09-13 22:43:24 +01:00 |
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07c17687ef
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Begin vulkan impl
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2022-09-13 19:25:18 +01:00 |
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eea441ace8
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Only compile SDL2 if its not found
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2022-09-10 00:09:16 +01:00 |
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9d399c62d4
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Do lots of stuff
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2022-09-07 10:02:01 +01:00 |
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